Wednesday, July 27, 2016

Book’s new/old Transmmog

So you may see many transmog photos from World of Warcraft. With the new update I get to keep old looks without having to keep the actual items. This is Book’s first tier set she collected. She’s had it in her bank since she was level 80. The Valorus Bonescythe set!!!

Created with Skitch – http://ift.tt/N5qsFd




via WordPress http://ift.tt/2axGBoI

Thursday, July 21, 2016

Blogging 101, Day Six: Publish an “About” Page and Add a Widget

I’ve had an “About” page for a while now.  This did prompt me to recheck it and update it. So check it out.

This theme isn’t conducive for most of the Widgets that I have used in the past.




via WordPress http://ift.tt/2aydwWl

Wednesday, July 20, 2016

Blogging 101, day 5 Loving the Theme

Working on blogging 101 again today, Loving your Theme. There’s a problem here. I love themes!!! So many really cool free ones. I almsot wish I could just have a theme rotator. (I know, get my own host and I could set one up.)

Anyway, I think I’m going to keep this one for now. 5




via WordPress http://ift.tt/29TYnyI

Tuesday, July 19, 2016

Blogging course, day four assignment

Day 4: Identifying my audience

I followed the guide into Matt’s blog to read about the intrensic value of blogging. He’s the guy who started the whole WordPress movement.

Blogging is harder than it used to be. We’ve gotten better at counting and worse at paying attention to what really counts….

The antidote I’ve found for this is to write for only two people. First, write for yourself, both your present self whose thinking will be clarified by distilling an idea through writing and editing, and your future self who will be able to look back on these words and be reminded of the context in which they were written.

Second, write for a single person who you have in mind as the perfect person to read what you write, almost like a letter, even if they never will, or a person who you’re sure will read it because of a connection you have to them (hi Mom!).

Basically, my own takeaway is to write for yourself and your ideal reader and then leave it be. So many people get obsessed over Re-Tweets, Likes and Shares without caring about starting a dialogue.




via WordPress http://ift.tt/2a9xHuw

Monday, July 18, 2016

Blogging course, day 3 assignment

Day 3 assignment is getting familiar with the WordPress reader.  It’s fairly easy for me as I’ve been reading blogs as long as there has been RSS feeds. Yes, I still morn Google’s closing of Reader which was my favorite reader.The problem for me with WordPress Reader is just that I have to go to the site to read it. Actually that’s the problem with most RSS readers and applications for me. No motivation to check the website.

I’ve got a Feedly account full of feeds, but I haven’t felt motivation to check it in nearly a year.




via WordPress http://ift.tt/29VrB1T

Sunday, July 17, 2016

iOS10 and Organ Donation

According to MacWorld, iOS 10 is teaming with Donate Life America to encourage organ donation. I signed up, but then again I’ve been a supportor for organ and blood donation for years.




via WordPress http://ift.tt/29EEI8T

Saturday, July 16, 2016

Art History of the Mesopotamian era

I reviewed another section of Art History online. Like I said before this is just something I’m researching online in my own time and interests. The one that caught my eye was from the Code of Hammurabi which was also important because it was the written laws of the land.

Wikipedia: Art of Mesopotamia




via WordPress http://ift.tt/29FHupZ

Friday, July 15, 2016

Disney Magic Kingdoms best Attractions

I was trying to calculate the best attractions to invest in. I tend not to invest money in this game, but I still liked to approximate how much if using the baseline currency exchange.




via WordPress http://ift.tt/29AMAbe

Thursday, July 14, 2016

From Feedly: Apple needs single sign-on to solve the tvOS adoption problem

Just ahead of Apple’s recent annual Worldwide Developers Conference (WWDC) held in San Francisco, we looked at the performance of tvOS apps. Analyzing activity from nearly 300,000 users, we found that tvOS apps retained poorly compared to their phone- or tablet-based sister apps.

Our conclusion was that any updates to tvOS must focus on solving this retention problem if tvOS is to be a success.

WWDC rolled around and, as expected, Apple announced a series of changes to the way that tvOS works and integrates with Apple’s other products. Are these changes what tvOS needs to solve its retention issue?

How we ran the analysis

Our analysis itself was relatively small, yet powerful. We checked our incoming traffic for Apple TV devices through the month of May, analyzing the anonymized and aggregated retention data from users on the platform. The study compared tvOS apps to the same apps on iOS. It’s crucial to point out that the final study only included activity from three different apps, although those apps had been used by more than 5,000 Apple TV users. (The sample for iOS was more than 295,000.) This means that while the results are statistically significant, the predictive power across verticals is weak.

Intuitively, certain apps are sure to perform: Netflix, for example, is a highly familiar format on the TV. The service is already available on PlayStation devices and dozens of smart TVs. Similarly, the apps we looked at were high-performers (third quartile or better in terms of retention) either in the entertainment and media vertical or home utilities. These are the types of apps you might expect make sense on the Apple TV.

Yet in the data, the pattern was clear: There’s a serious retention problem for early-adopter developers on tvOS.

Plugging up the leaks in user retention

So tvOS users aren’t engaging with these apps enough. To be fair, most platforms struggle with user performance in the early days. And there’s a chicken-and-egg problem — users will only commit to a platform if they can use it extensively, whereas developers will also limit their releases until performance can be proven.

The biggest difference in user retention between tvOS and iOS can be observed right at the beginning of the user journey.

Since announcing tvOS to developers in September 2015, Apple certainly helped jolly things along by encouraging specific developers to port their apps to the TV. This is how the platform got to 5,000 apps in the first place.

But, performance could also significantly benefit from targeted improvements to the device ease-of-use. Retention is affected by a ton of factors. If the app’s selling proposition isn’t any good, then users will churn rapidly. Because we only looked at apps that were performing extremely well on iOS, though, this seems unlikely.

Another common factor is a retention drop-off — a point at which during the user’s journey that it is difficult, or unappealing, to continue using the app. Game developers look for particularly tricky levels where the learning curve rises too steeply. E-commerce companies ruthlessly tweak their funnels to find specific points in the user experience that make people abandon carts.

So is the data consistent with a retention drop-off on tvOS?

What’s the diagnosis, doc?

The biggest difference in user retention between tvOS and iOS can be observed right at the beginning of the user journey. tvOS Day 1 retention at 23 percent is about one-third lower than on iOS, which indicates that almost 80 percent of all users opened the apps once, but then never returned. This indicates that providing a more fluid flow to start using an app right away would significantly reduce the barriers that users experience when downloading apps onto the Apple TV.

As usual, we picked up a device ourselves to try out the system in the office. Our CEO Christian Henschel downloaded the Airbnb app onto the device, but promptly quit the effort when he discovered how onerous it would be to type in our 32-character company password with the touch-sensing remote. That’s anecdotal, but perhaps still serves to illustrate what’s happened to 5,000 early tvOS adopters.

Single sign-on across devices, as well as using the iPhone as an improved stand-in for the touch remote, could remove this roadblock entirely. This means that tvOS apps might become straightforward companions to what users are doing on their other devices — allowing them to migrate existing activity onto the big screen.

People tend to use their smartphones while watching shows on the big screen. eMarketer recently reported as much as 50 percent usage among millennials*. Easily handing off from the smartphone to native formats on the Apple TV is a significant value proposition for multimedia consumers. And, this appears to be the use case that Apple is shooting for. Enabling this experience through single sign-on could be the game changing factor.

Will it be enough to transform tvOS from a struggling platform into a worthwhile investment for app developers? Maybe not all by itself. Does it home in, at least, on the very issue that we’re observing for our partners with investments on iOS? We think so. Given the drop-off, and given the experience of our partners, single sign-on might be just the thing to bring tvOS users coming back to the apps.

*Source: March 2016 Deloitte report: Digital democracy survey; 2,205 U.S. internet users 14+ were surveyed online during November 5-19, 2015. Data was weighted to the most recent census.

via TechCrunch http://ift.tt/29FJ8r2




via WordPress http://ift.tt/29H6z9w

From Feedly: New Pokémon Go maps show you where to catch ’em all

The beginner’s guide to Pokémon Go: A FAQ on how to catch 'em all

Pokemon Go

Yes, I’ve started Playing Pokemon Go. Sharing the link of the Basics of the game.




via WordPress http://ift.tt/29Gjr9N

New Pokémon Go maps show you where to catch 'em all

Disney Magic Kingdoms number crunching experiment with Goofy

Since I have been playing Disney Magic Kingdoms for a while now, I’ve been working on a few assumptions, so I decided to crunch some numbers to test my assumptions. See my OCD is attacking. It’s a vicious master. I worked with Goofy since I had him at maximum level and because he was also available when I was pulling data from the game.

Assumtion #1: If you can check often (every few minutes) you get better xp/resources per hour. Source of assumtion: When I crunched numbers for crops back when I was playing Farmville the shorter duration crops, if they could be checked often, offered better rewards than longer dwelling crops. These has since seemed aplicable to most city builder genre games I have played since.

Assumption #2: When the Incredibles event ends that the Incredible currency will convert to magic at a ratio of 1:1. Source: Just sounds logical as it would be easier on game designers when ending the event. Will check back after event ends to recalculate.

Assumption #3: Those requiring a second character are poor values. So I divided those requiring 2 characters by 2. Source: Sounds logical, but would need further calculations with the other character and what can be earned separtely vs together to fully support this.

Assumption #4: No quest advancement missions are present. Source: The quest advancement missions are valuable for advancing game play. While you may not get as much XP/Magic for certain quests the game issues, they are valuable for future unlocks and game advancement. I was just looking at for XP/Magic generation when no quests are pending.

Conclusions for Goofy:

  • Best Magic mission: Run in Panic (60 seconds)
  • Best XP mission: Run  in Panic (60 seconds)
  • Best for bedtime (6-8 hours duration): Work as a Handyman (6 hours)

How this is affecting my gameplay? I’m continuing my current play style as this seems to be supported by calculations.




via WordPress http://ift.tt/2adXmkX

Sunday, July 10, 2016

What’s in a name?

 

What’s in a name? that which we call a rose
By any other name would smell as sweet;

So today’s Blogging U assignment is to look at your Title and Tagline. Ramblings of a Lost Dancer is from long ago. It was sort of based on my friend’s livejournal titled Ramblings of an Aspiring Writer. I liked the Rambling part since I tend to ramble around in my posts, but while she was an Aspiring Writer, I was not. I used to run Dancer’s Studio site which developed into Nursing Studio over time. But then I was not dancing anymore so I sort of became the Lost Dancer. So therefore it’s been Ramblings of a Lost Dancer for over 10 years now. Looking back at the name I like it and I will keep it.

The Tagline : “A random collection from a wandering former dancer, current nurse and World of Warcraft player.” still seems to fit. This site is random stuff that I am interested in that needs longer than a Twitter or Facebook post. It tends to be random. I’m a former dancer, I’m still working with nursing though I’m trying to change specialties and get into education of nurses.

I still play World of Warcraft quite a bit. In fact my 12th character turned 100 last week. I have been playing some in the Legion Beta so you might see a bit of it here. Mostly I’m enjoying the transmog.

 




via WordPress http://ift.tt/29MHSb7

Saturday, July 9, 2016

Blog? to Blog! Blogging 101

I’m going to start the Blogging 101 Course at WordPress. Of course it’s been renamed to Learning the Fundamentals, but it is still the beginning class.

DAY ONE ASSIGNEMENT: Write an introductory post

This blog is just a spot to get stuff in my mind out and in print. Some of it is stuff I’d love to start a dialogue about. Some will be look at this outfit that I put together. Some would is asking for suggestions from my fellows such as fashionistas and WoW players on bits to add to a look. I’d love to connect to anyone who is looking for dialogue about anything I write.

If you blog successfully throughout the next year, what do you hope to accomplish?

I hope to feel closer to the people I communicate with.

Blergh. Does this sound Rambly enough?




via WordPress http://ift.tt/29LkVVO

Friday, July 8, 2016

WoW Fashionista Mage

This one took some playing with since my Mage is a level boosted 90 and I’ve never really run her to get tier.




via WordPress http://ift.tt/29t4k9L

WoW: Fashionista Priest

I’ve always loved this set from the moment it was announced. Honestly when I got her to max level and capable of running normal Dragon Soul, I got this in about 1 run because everyone else in the run already had the pieces.




via WordPress http://ift.tt/29uojDx

Thursday, July 7, 2016

WoW:Fashionista Horde Paladin




via WordPress http://ift.tt/29lgThe

Wednesday, July 6, 2016

WoW: Fashionista Paladin

I need to get the wallhanging of Lordeon shield to go with this.




via WordPress http://ift.tt/29rXf5L

Tuesday, July 5, 2016

WoW: Fashionista Death Knight




via WordPress http://ift.tt/29h1u2T

Monday, July 4, 2016

WoW: Fashioista the Druid




via WordPress http://ift.tt/29fPkGW

Working on the Blog Again

With battling depression and more and a busy life, I’m going to attempt to get this back under way. I went through and cleaned out a bunch of stuff on my WordPress.com reader list so if I deleted you I’m sorry, but I needed to create manageability. I’m just one person and this is not a full-time job. This is just me rambling about whatever catches my eye.

I’m job searching. Trying to move toward the education or documentation sectors.

I first cranked up Day One 2. Which I thought had Publish… Turns out that it is present in Classic but not 2. The website says it will be added to 2, but hasn’t yet.😦 But WordPress.com has an app that works on Mac.

I’m re-reading Prudence since the next book Imprudence is being released on July 19th.

If you want to play the games with me just add me as a Facebook acquaintance.

Phone Games I’m Playing:
Disney Magic Kingdoms
Covet Fashion

You can see most of the fashion timeline at

 




via WordPress http://ift.tt/29jD0XR